Ryan Sim
Audio Director

I’m an Audio Director specializing in Game Audio with over 11 years working within the game industry and 12 Years professional post production experience. I have a great passion for diving deep into the technical side of things and implementing audio into games, alongside the creation of great sounding bespoke assets and helping define the needs of projects, planning and tech needed to bring across the intended audio vision.

I have always leant a bit more towards Technical Sound design over my career, Planning and Building audio systems and blueprints alongside fixing bugs are some of my favourite things to do and personally I find it very rewarding, as well as providing mentorship for colleagues and helping the team stay up to date with the latest knowledge and improving their skill sets. It has also helped my skills as a lead since it allows me to have a more intricate understanding of what work might be required for a task. 

I will always stand up for my team and ask the difficult questions when needed.